The Terrifying Story of Having Fable 5.1 Build a Touhou Koumakyou AI, Part 1
The developer of Puyo Puyo AItuber Aino Meruru published the first part of a note about building an AI for Touhou Koumakyou as a future streaming subject. It describes adding concrete behavior rules in Claude Code, including player movement, bullet avoidance, deathbombing, item collection, and moving closer to enemies. For AI characters, the piece is less about raw strength than about how taught behaviors, omissions, and failure patterns shape streamable personality.

Clearing Lunatic is flashy, but the interesting part is why the AI gets stuck on patterns like Laevatein. I’m watching how those strong but oddly flawed behaviors can become stream personality.